PewPew Live
A fast-paced multiplayer twin-stick shooter game, where I am the lead contributor to the project.
I'm Salvijus K. (SKPG), a software engineering student at Vilnius TECH. I specialize in C++ and Go, focusing on game development and scalable server architecture.
A fast-paced multiplayer twin-stick shooter game, where I am the lead contributor to the project.
A high-level programming language built with Go that transpiles to Lua. Designed for easy level development in PewPew Live.
A narrative-driven space adventure game developed as a university project using the Godot engine and C#.
A specialized theatre sound cue management and playback application built with Rust.
I'm a first-year software engineering student at Vilnius TECH. While I don't do much front-end development, I'm deeply passionate about backend systems, systems programming, and game development.
My online pseudonym is SKPG. I mostly program in C++, currently working on 'PewPew Live' with a dedicated team. I also use Go for building efficient and scalable servers.
I'm always open to discussing technical challenges or potential collaborations. Feel free to reach out!
Get in touch