PewPew Live
A fast-paced multiplayer twin-stick shooter game, where I am the lead contributor to the project.
C++ Go Lua GLES Steam SDK Google App Engine
Here are some of the projects I've worked on.
A fast-paced multiplayer twin-stick shooter game, where I am the lead contributor to the project.
A high-level programming language built with Go that transpiles to Lua. Designed for easy level development in PewPew Live.
A narrative-driven space adventure game developed as a university project using the Godot engine and C#.
A specialized theatre sound cue management and playback application built with Rust.